Journal
New Translations
4 May 2007
I receive many requests for my tutorials translated into different languages, and because I only speak one fluently, many helpful people have provided translations. Many thanks to the translators, I know the Second Life community thanks you greatly (I do too!).
- Leer kleding maken in Second Life (Dutch)
- En introduksjon til klesdesign i Second Life (Norwegian)
- 关于创建第二人生Second Life中服饰的简介 (Chinese)
- Je eerste shirt maken in Second Life (Dutch)
- Alpha Channel Primer: Doorzichtigheid in Second Life (Dutch)
Many thanks to Anastasia Riederer (SL), Gary Yu, and Howard Sachs (SL). More translations will be coming soon, including Spanish and Italian!
Creating a Complete Avatar (Part 2)
13 March 2007
On to the clothing! Now that we’ve got the skin taken care of, we’re going to dress Sir Arthur up in some Late Victorian duds. (In case you’re just tuning in, be sure to read Part One.
Ok, actually I first threw together a very simple body skin, primarily to allow for a smooth texture transition between the head and neck textures. This simple skin was combination of shading baked in modo, a color layer in Photoshop, and a layer with a little bit of noise in it for texture.
Creating a Complete Avatar (Part 1)
7 February 2007
I was approached a couple months ago by someone asking me to develop an avatar based on Sir Arthur Conan Doyle, author of the Sherlock Holmes stories and Victorian gentleman. This came at a great time because I was in the process of doing research on Late Victorian/Edwardian fashions—which would hopefully assist me in creating my line of Steampunk fashions. I decided to record the process with screenshots as I went along with the thought that people might find it helpful and maybe even interesting. This is not a tutorial. Unfortunately I just don’t have time to detail every step I took in creating the avatar. Nevertheless, I hope you find it helpful.
All My Second Life Tutorials in Deutsch
31 January 2007
Many thanks to Deutsch translator extraordinaire Paradise Tavoularis (SL) for translating the last four of my tutorials into German. I think there’s a burgeoning Second Life presence over in Germany, so hopefully this will help the new clothing designers get started. Can’t wait to see some German style!
The full set of tutorials in German:
Einführung: Wie mache ich Kleidung für Second Life?
Euer erstes Hemd in Second Life
Die Alphakanal-Fibel: Transparenz in Second Life
Ein Tattoo in Second Life erstellen
Wie man eine Schaufensterpuppe erstellt
Also, thanks again to Annalena Goldblatt who translated the Mannequin tutorial.
Photoshop 7 TGA Plug-in Alpha Channel Bug
24 January 2007
A few people have recently been bitten by this bug, and I blame myself for not highlighting it more in my tutorials as it can be frustrating. The bug impacts saving 32-bit TGA files in Photoshop 7.0—alpha channel transparency doesn’t work. So if you’ve done any of my tutorials and just couldn’t get Alpha Channels to work, my bet is you’ve run into this problem. Luckily all you have to do is download the free Photoshop 7.0.1 update from Adobe’s site.
From the 7.0.1 release notes: “Photoshop now saves alpha transparency data in Targa files in the same way it did in previous versions.”
Creating a Tattoo -- Now in HTML
20 January 2007
Finally! I’ve completed moving my PDF tutorial to HTML; now it’s lightweight, accessible, and easily updated. Here’s the last piece:
Creating a Tattoo in Second Life
I’m still looking for volunteers to translate any of my tutorials. I notice a lot of people using Google and Babelfish to translate them. Feel free to contact me if you have some time.
PDF Tutorials to HTML
7 January 2007
I am in the process of taking my PDF tutorial and moving it to HTML. The only part remaining is the section on how to create a tattoo, which is forthcoming. I’ve also made some changes to bring the old tutorials a bit more up to date. It’s interesting to see how little the SL client interface has changed in 2 years. Here are the ‘new’ HTML tutorials. Please let me know if you find any errors or have any questions.
Introduction to Creating Clothing
I also have recently completed a project building a complete avatar for a client (skin, clothes, hair, shoes, accessories, etc) based on an historical figure. I documented the process as best I could with the thought that I’d give the more advanced users out there some ideas and tips with regards to process and workflow. Look for that soon!
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